![]() Failure to do so means you have to remove components until it’s legal. But beware! Before you can launch, the other players get to check that you’ve followed the shipbuilding rules. Your reward for finishing your ship first is to start the race in pole position, and each other player queues up behind as they finish. Getting the right balance of speed and information is rewarding in every sense, and very hard to do. It’s this combination that makes Galaxy Trucker still stand out among real-time games after thirteen years. Trying to split your time between tiles, cards, and timer while making the best use of both is information overload of the best kind, mental plate-spinning with discs of fire. If there are a lot of planets or space stations, for example, you can add extra cargo holds to keep the loot you can find there.įast players are also in control of when to flip the sand timer, upping the pressure on the other players. This gives you vital information about how you might want to build your ship. Not only are you being distracted by the race aspect, but you can also spend valuable ship-building time looking at the cards which will constitute the upcoming race. It’s frantic, frenetic and fun, yet still allows cool heads and clever builders to prevail. Let alone that you want to discard as few as possible since you do so face-up, gifting them to other players. Let alone the fact that you’re racing to do it against your opponents. Yet however easy the rules are to follow in theory, following them in the heat of snatching face-down tiles from a pile as fast as possible, discarding those you don’t want, is quite another. There’s a time limit, applied by the included sand timer. You can’t connect an edge with two pipes to an edge with a single pipe, and so on. Cannons that don’t point outwards and thrusters anywhere other than the rear of your ship aren’t allowed. There are also more esoteric elements including life support for alien crew members that can give bonus speed or strength to your ship.ĭespite the array of components at your disposal, it’s easy to learn because the building rules make literal and visual sense. There’s a dizzying array of ship components you can add: lasers and shields to protect your ship, thrusters to give you speed, batteries to power them. In the second, players then take those ships and fly them through an intergalactic obstacle course, trying to collect loot and get it across the finish line. ![]() In the first, everyone takes tiles from a central pile and tries to construct a ship as fast as possible, following a set of connection rules. Galaxy Trucker is literally a game of two halves. But best of all are the batteries, little tubes of neon plastic that look like they ought to be sour candy. Some fun little plastic astronaut and alien figures are here, along with lots of marbled plastic cubes to represent cargo. ![]() But it’s the plastic components that are the star of this show.
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